About
Get ready for a bone-chilling adventure like no other in Fractured Frost Frolics! In this high-speed, split-screen snow sledding showdown, players race down treacherous slopes, dodging obstacles, performing death-defying tricks, and aiming to break as many bones as possible in the most spectacular crashes.
My biggest challenges:
Split-screen gameplay
🛷 Theme: Winter Game
👤 Role: Programmer
👥 Team Size: 2 Developers
⏱️ Time Frame: 1 week
⚙️ Engine: Unity (C#)
📅 End Date: 21 December 2023
The thing I spend the most time on was the sled movement, ensuring that players could navigate the slopes with precision and skill. This involved fine-tuning and bending the physics to get the perfect balance between realism and fun, allowing for a thrilling and immersive gameplay experience.
I made a system that randomly spawns the obstacles on the slope. So each run would be a new challenge. I also worked on a split-screen feature, allowing for local multiplayer gameplay that added an extra layer of excitement and competition. By implementing rag doll physics, it added a touch of humour to the game's crashes.